Matiks raises $10 million pre-Series A led by General Catalyst
The Bengaluru social gaming startup plans to push into the US and build an AI game creation engine.
The 30-second read
- Matiks closed a $10 million (Rs 95.1 crore) pre-Series A round led by General Catalyst.
- The money will fund international growth, with the US first, plus new games and more spending on engineering, AI and product.
- Daily users grew from about 22,000 to over 300,000 by September.
IllustrationMatiks, a Bengaluru-based social gaming startup, has raised a pre-Series A round of $10 million (Rs 95.1 crore). General Catalyst led the round, as first reported by Indian Startup News. Other investors include Ronnie Screwvala (upGrad founder), Info Edge Ventures, Tanglin Venture Partners and Untitled Ventures.
The round is roughly three times larger than the $3.14 million pre-Series A the company raised in August 2025, per Indian Startup News. Total funding now stands at more than $13.5 million. Matiks was started by college friends Sudhanshu Bhatia, Mohan Kumar and Sushant Timmapur. Bhatia is co-founder and CEO.
Matiks plans to expand abroad and will prioritise the US, Indian Startup News reported. It will also build games, develop an AI game creation engine and increase spending on engineering, AI and product. Rahul Humayun, partner at General Catalyst, was named in Hindustan Times' report.
Hindustan Times first reported the user numbers. Daily active users rose from about 22,000 to over 300,000 by September. The app has 2.2 million monthly active users and saw 48 million games in September. It has 41 full-time employees. Bhatia told TechCrunch, as cited by Hindustan Times: "For the last 10 years, the platforms have made entertainment consumption easy, but much of it is brain slop."
Why it matters
Investor money is flowing into Indian-built consumer gaming, beyond real-money formats. India's gaming market is expected to reach $9.89 billion by 2031, up from $5.02 billion in 2026.
The data
| Metric | Value |
|---|---|
| Daily active users | From ~22,000 to over 300,000 by September |
| Monthly active users | 2.2 million |
| Games played in September | 48 million |
| Full-time employees | 41 |
| Previous round | $3.14 million (August 2025) |



